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AI Insights · Timothy · October 2024

Top 5 Dragon Games on iOS in Middle East: Q3 2024 Performance

Discover how the leading dragon-themed games performed in the Middle East during Q3 2024, with insights into downloads, revenue, and active user trends.

Top 5 Dragon Games on iOS in Middle East: Q3 2024 Performance

In the third quarter of 2024, the top dragon-themed games on iOS platforms in the Middle East showed varied performance metrics, according to data from Sensor Tower. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.

My Dragon - Virtual Pet Game by APPSYOULOVE LTD experienced a significant rise in weekly revenue, reaching approximately $1.5K by the end of September. However, the game's weekly downloads showed a downward trend, dropping from 1.7K at the beginning of July to just over 500 by the end of the quarter. The weekly active users remained relatively stable, with minor fluctuations, ending the quarter at slightly over 1.1K.

Dragonscapes Adventure from DianDian Interactive Holding saw a peak in weekly revenue at $4.9K in late July, before stabilizing around $2.6K to $3K towards the end of September. Downloads, however, declined sharply, from nearly 2.2K in early July to just 174 by the end of the quarter. Weekly active users followed a decreasing trend, closing the quarter at approximately 6.8K.

Call of Dragons by Farlight Games showed a notable increase in weekly revenue, peaking at $24K in late September. Despite this, downloads decreased over the quarter, from 833 at the start to around 319 by the end. Weekly active users also saw a decline, with numbers falling from 4.5K down to approximately 3.7K by the quarter's end.

Frost & Flame: King of Avalon, published by FunPlus International AG, maintained steady weekly revenue, with a peak at $6.8K in mid-September. Downloads varied, starting at 514 and ending at 1.2K. The game’s active users showed a slight increase, ending the quarter at about 7.4K.

Finally, Dragon City - Breed & Battle! by Socialpoint experienced fluctuating weekly revenue, reaching a high of $3.6K at the start and ending with $2.4K. Downloads decreased from 912 to 603, while weekly active users remained relatively high but showed a slight downward trend, concluding the quarter at approximately 19.2K.

For more insights and detailed analysis on app performances, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024